For a Few Credits
Characters may be built using options from Edge of the Empire, Age of Rebellion, or Force and Destiny. Later on, characters may multi-class into specializations from the other games, as well. For instance, a Soldier: Medic from Age of Rebellion may take a second specialization as a Guardian from Force and Destiny or a Heavy from Edge of the Empire.
All PCs gain the following items for free:
- Two stimpacks or two emergency repair kits (if the PC is a droid)
- One datapad
- Space suit
Duty, Obligation, and Morality
Regardless of which base game is used to build the PC, the character will have Obligation instead of Duty or in addition to Morality (if the PC is force-sensitive). Each PC will begin play with 10 Obligation, which may be spent to gain additional experience points or credits during character creation.
The PC's obligations must tie him or her to one or more of the factions listed above. Thus, a PC may have a family member living in Hutt territory that he or she has to send money to, etc.
Force-sensitive characters begin play with a Morality score of 50 in addition to their starting Obligation. A Jedi may adjust this score by either adding or subtracting 10 (a higher score denotes an affinity for the light side, while a low score indicates the character is headed toward the dark side) in order to begin play with one of the following items:
- Basic lightsaber
- Double-bladed lightsaber
- Lightsaber pike
- The Mentor discount on all Force abilities chosen at character creation (Thanks, David).